Sunday, March 12, 2017

Serving the Salad

What I accomplished this week
I in a basic sense have a finished game. There is still room for improvement and plenty of little things that need fixing but at its core it is, in fact, a game. I don't have a name for it and I have not published it but I have a full third level and I have added most all of what I would call the finished "graphics". I made the third level a game where the character is dragged along an x axis and given a jump to avoid obstacles and to collect items, which currently serve no purpose.

What I am Working on
I am pretty much just adding finishing touches such as a title screen and music. I still need to find an actual copy right free music website. I am hoping that I will be able to get all of the bugs out of the way in my game and, maybe, implement a gate that needs a key to unlock in my third level but for now I'm not sure.

What I Plan to do Next
In the end I hope that I won't have to edit my game anymore but in the case that I will be doing something else that something would most likely be a tutorial on whatever my teacher said I needed to make a tutorial on. Also I am shooting for the idea of potentially continuing this blog on the off chance that anyone important sees my project and for some reason thinks I'm worthy of something. Anyways for everyone who is reading thanks for your support and good luck to those who also have genius hour projects. Adios and may the force be with you.

Sunday, March 5, 2017

Getting Out the Plates


What I Accomplished this week
I actually got a lot done this week in terms of new things. I am now trying to create my third level after I have created my second level. My second level was a lava raising level with platforms and a goal that would bring you to the next stage. I also changed the graphics so that the wall and the goal will look like red stone and a door. What I am planing on making my next level act like is a run and jump game where you need to collect items to unlock a goal. What I have so far is my character is able to jump from a gravity command and a Y axis drag that will make the character jump, though unfortunately right now continuously, and also is being dragged on the X axis constantly for the characters movement. I will be adding more later but this is what I have so far.

What I am Working on
I am currently working on a way to make the camera follow the character while its moving and making the keys and the rest of the entire level. I'm going to try and make obstacles that will bring you back to the beginning of the game and a sort of death lava that you can fall into when you mess up a jump.

What I Plan to do Next
I plan on hopefully getting close to finishing up my entire game and adding  few minor touches, but what I am really thinking I will have done is the crude finish of the games three levels and a finish but other than that I have little to no plans.